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IBM Research: Q&A with Yaniv Corem, gamification expert at IBM Research
Yaniv Corem joined IBM Research – Haifa in June 2010 after completing his  undergraduate work at the Technion – Israel Institute of Technology, and  earning his master’s degree in architecture and computer science from  MIT. Aside from his enthusiasm for rock climbing and bouldering, Yaniv  is passionate about projects that use the “wisdom of the crowd” to solve  difficult problems, complete tasks, gather data, and more.What is gamification?YC:  Gamification is the process of using game thinking and game mechanics  in non-game applications to increase engagement. Game thinking can be  used to make almost anything fun and encourage people to get involved.Does competition really help people learn?YC: Human beings are competitive by nature. Games bring out that  sense of competition within a safe and fun environment, where learning  takes place naturally. It’s not just competition that does the trick,  but an entire set of attributes that make games such powerful tools for  learning. Gamification creates a safe environment in which to experiment  without suffering the consequences. It also brings in the aspects of  new experiences, cooperation with other players, and just having fun. Competition can be an extrinsic motivator, for example, for a student  competing with other students for the best grade on a test. But  competition can also be intrinsic, when people push themselves to  achieve a certain goal. For example, a toddler learning to stack objects  will try the same thing over and over again, while grappling with  complex concepts like gravity and balance.How is IBM using gamification to help people learn and share information? YC: One great example is in the area of product adoption. New  users of Lotus Connections, for example, can find such a feature-rich  environment daunting. Bunchball, a leader in gamification, developed a solution for IBM called Level Up to help users adopt Connections. It takes complex learning processes  and breaks them up into smaller chunks called levels. At each level, a  user/player is asked to perform specific tasks that help teach how to  use the product. In return, the users are awarded points, badges, or  titles. Gamification could also be used to keep communities active by rewarding  members for their contributions. An interesting byproduct of gamifying a  community is the social analytics, such as finding the major  contributors; the most helpful contributions; the interaction among  community members, and more.
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smarterplanet:

IBM Research: Q&A with Yaniv Corem, gamification expert at IBM Research

Yaniv Corem joined IBM Research – Haifa in June 2010 after completing his undergraduate work at the Technion – Israel Institute of Technology, and earning his master’s degree in architecture and computer science from MIT. Aside from his enthusiasm for rock climbing and bouldering, Yaniv is passionate about projects that use the “wisdom of the crowd” to solve difficult problems, complete tasks, gather data, and more.

What is gamification?

YC: Gamification is the process of using game thinking and game mechanics in non-game applications to increase engagement. Game thinking can be used to make almost anything fun and encourage people to get involved.

Does competition really help people learn?

YC: Human beings are competitive by nature. Games bring out that sense of competition within a safe and fun environment, where learning takes place naturally. It’s not just competition that does the trick, but an entire set of attributes that make games such powerful tools for learning. Gamification creates a safe environment in which to experiment without suffering the consequences. It also brings in the aspects of new experiences, cooperation with other players, and just having fun.

Competition can be an extrinsic motivator, for example, for a student competing with other students for the best grade on a test. But competition can also be intrinsic, when people push themselves to achieve a certain goal. For example, a toddler learning to stack objects will try the same thing over and over again, while grappling with complex concepts like gravity and balance.

How is IBM using gamification to help people learn and share information?
 

YC: One great example is in the area of product adoption. New users of Lotus Connections, for example, can find such a feature-rich environment daunting. Bunchball, a leader in gamification, developed a solution for IBM called Level Up to help users adopt Connections. It takes complex learning processes and breaks them up into smaller chunks called levels. At each level, a user/player is asked to perform specific tasks that help teach how to use the product. In return, the users are awarded points, badges, or titles.

Gamification could also be used to keep communities active by rewarding members for their contributions. An interesting byproduct of gamifying a community is the social analytics, such as finding the major contributors; the most helpful contributions; the interaction among community members, and more.

  • 1 year ago > smarterplanet
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Googles home page is protesting SOPA and PIPA this morning. What are your feelings?
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Googles home page is protesting SOPA and PIPA this morning. What are your feelings?

    • #screenshot
    • #grrrabit
  • 1 year ago
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How chilly is it where you are today?!
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How chilly is it where you are today?!

  • 1 year ago > defe4ts
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Capture your favorite images on the web!
uglymonsters:

I love that even the taun taun is a zombie
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Capture your favorite images on the web!

uglymonsters:

I love that even the taun taun is a zombie

  • 1 year ago > uglymonsters
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Capture your wishlist items as you surf the Web!
missleonila:

WANT
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Capture your wishlist items as you surf the Web!

missleonila:

WANT

(via missleonila-deactivated20120229)

    • #grrrabit
    • #screenshot
    • #wishlist
    • #shoes
  • 1 year ago > missleonila-deactivated20120229
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Grrrabit hit the Top 25 in the Mac App Store tonight
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Grrrabit hit the Top 25 in the Mac App Store tonight

    • #screenshot
    • #grrrabit
  • 1 year ago
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Tip of the Day: Choose a Background

Click on the settings panel and pick one of our dozen beautiful backgrounds to create a fun and personal look for your screen grabs!

  • 1 year ago
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Drag n’ Drop

Grrrabit allows you to drag any image onto the rabbit icon and post, rather than taking a screenshot. This is a perfect way to turn any picture into a landing page in seconds. Try it today! 

  • 1 year ago
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Flavors.me is a great way to aggregate your social content! Check out our flavors.me website http://flavors.me/grrrabit!

fastcompany:

Today, the startup Flavors.me takes another swipe at the over-sharing problem, launching a new version of the service aimed at tackling our social media A.D.D. Founder Jonathan Marcus says he wants Flavors to become a “catch-all” for social content, a stream designed to aggregate fragmented social services. “I want a website that lets the content really shine,” he says. “I want a website that showcases me and those close to me in a visual way, and change how social content is presented.”

Flavors.me Wants To Curate Your Fragmented Social Media

(via fastcompany)

    • #grrrabit
    • #social networks
    • #flavors.me
    • #fast.co
  • 1 year ago > fastcompany
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Tip of the Day: Gallery vs. Single Image

Using the gallery button you can toggle between a single & gallery view. Single view creates a new landing page for each grab. Gallery view creates a gallery of images, adding a new picture to the gallery after each grab. 

  • 1 year ago
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